CUSTOM 3D MODELS
Model Base Price: 2,200$ USD
Included in the base price:
Mesh, base color texture, shading texture, rigging, a simple animation, and a rendered .gif showcasing the model from all angles. All project files are sent to the commissioner upon completion.Rigging
These are the bones included free with the model base price. Rigging is necessary to pose parts of the model, so this is how you will be able to pose it by default:
Head, Neck, Shoulders, Upper Arm, Lower Arm, Hand, Fingers (2 bones each), Chest, Spine, Hip, Upper Leg, Lower Leg, FootAdd-Ons
There are a number of extra features I can add to your model at your request. If there is something you'd like that isn't listed here, feel free to inquire as I'm happy to do completely custom work on a case-by-case basis.
Extra Rigging + Phys Bones
These are common ones but you can still request whatever you might need if it's not listed here.[Tail]
[Ear]
[Fur - Per Part]
[Clothing - Per Part]
[Breast]
[Tongue]
[Nose]
[Whisker]
[Clothing - Per Part]
10$ USD - Rigging Only
+5$ USD - + Phys
+5$ USD - + Colliders[Eyebrow]
15$ USD - Rigging Only[Eye]
10$ USD - Rigging Only
15$ USD - Rigging+Blink Shape Key[Wing]
[Extra Limb]
25$ USD - Rigging Only
+5$ USD - + Phys
+5$ USD - + Colliders [Toe]
25$ USD - Rigging Only
30$ USD - Rigging + Phys-Based Floor Collision Not Listed Here: Ask For More Info
VRchat Avatar
100$ USD
Includes avatar setup for VRChat. You'll get a unity package you can use to upload your avatar, a .fbx export, and instructions for using these files.Special Effects + Textures[Glow Effect]
[Transparency Effect]
[Gloss Effect]
[Metallic Effect]
[Rim Light Effect]
25$ USD[Particle Effect]
25$ USD[Alternate Color Texture Set]
Depends on scope, ask about it[Normal/Bump Map]
45$ USD[Custom Material Set]
75$ USD
Might be a mix of the above special effects and/or new ones tailored to your character.Not Listed Here - Ask for more infoClothing
80$ USD Each for Clothing
50$ USD Each For Shoes, Hats, and Accessories
Expressions
20$ USD Per Expression
These are shape-key based.Lip Sync
Open/Closed Mouth Shapes - 15$ USD
3 Interpolated Shape Keys (14 total) - 30$ USD
14 Unique Shape Keys - 80$ USD
Includes 15 blend shapes for lip sync. For VRchat avatars, lip sync setup is included.Shape Keys
20$ Per Shape KeyProps
40$ USD Per PropToggles [VRChat Only]
These can be set to menu toggles, gestures, or both.
Props - 5$ USD
Clothing Set - 5$ USD
Expressions Set - 5$ USD
Alternate Texture - 5$ USD
Shape Key - 5$ USD
Phys - 5$ USDLimited Polycount
I can't guarantee I'll be able to do this for every project, it depends on design complexity and what add-ons you want
Under 15k tris - 300$ USD
[If you would like to get on the wait list for a commission, check out these links in order]
[Timeline and Scope]
1. Image references are expected in most cases. References that are in writing or other media may possibly be accepted, but there may be an extra charge of up to $200 to design the character for you.
1. Once payment is made, either full or partial, works begins on the commissioned 3D model.
2. A render of the body mesh from multiple angles will be sent to the commissioner for approval when it's nearly finalized. Any major edits to the mesh should be requested at this point.
3. Once the mesh is approved, work will continue on the commission. The mesh and textures will be finished and additional work to create any clothing, emotes, shape keys, props as well as the mouth interior of the mesh and related shape keys. These will be all documented and sent to the commissioner for approval. Edits may be requested on the extra content at this point, as well as minor changes to the body mesh.
4. Once the mesh and extras are approved, any further work needed is completed, the idle animation is finished and rendered. If the commission is not for a VRchat avatar, at this point I will pack up all the project files and send them to the commissioner. Otherwise, I will need some extra time to do necessary setup and bug fixes. If there's anything noteworthy in this respect, I will keep in contact with you for feedback. Generally, edits are not accepted at this point.
6. When I've thoroughly tested the avatar in-game and everything is set up as requested, all projects files will be packaged and sent to the commissioner. There is some time allowed after the files have been sent for the commissioner to load the project and verify everything looks and functions correctly. I will bug fix as necessary.
8. My expertise mostly lies in Blender and VRchat content creation, so I can't guarantee that your model will work/be easy to port to other software or games. Additionally, I won't be able to provide support for content creation, porting to other software or games.[Payment]
1. I require that at least 50% of the commission's price is paid before work begins unless we agreed on different terms particularly.
2. Payment will only be accepted through a PayPal Invoice that I will send after agreement on a commission. This is for both the security of the artist and commissioner, and it includes an itemized list of everything you paid for.
3. I accept payment plans on a case by case basis. At the time, I can only accept plans within the timeframe of 4 weeks from the first payment.[Refunds]
1. Refunds will be considered on a case-by-case basis. Refunds or chargebacks without my prior consent will not be accepted. Additionally, I will not do any further business with commissioners who begin unauthorized chargebacks.
2. Outside of emergency or otherwise urgent scenarios, refunds generally are not accepted after work has started on the commissioned artwork.
3. Completed commissions will not be considered for refunds.[I reserve the right to...]
1. Include the commissioned work in portfolios, online profiles/pages, commission sheets, etc. unless a private commission is requested.
2. Modify, edit, and repurpose commissioned artwork. In these cases, I will never use or profit from the likeness of any commissioner's characters.
3. Claim the commissioned piece as my own work.[The commissioner may not...]
1. Claim the commissioned art to be their own work. If the commission is being used in the creation of a new piece of art by the commissioner, credit should be linked either back to this website or any of my social media.
2. Modify, edit, or repurpose illustration commissions without permission.
3. Redistribute or sell commissioned 3D models, or models derived from commissioned 3D models, without permission.
5. Use commissioned 3D models or illustrations for commercial purposes without permission.[The commissioner may...]
1. Modify, edit, or repurpose commissioned 3D models.
2. Post commissioned works online with credits linking either back to this website or to any of my social media.
3. Use the commissioned artwork to create prints, shirts, or other physical media ONLY if they are not being sold or otherwise profited on by the commissioner.[Privacy]
1. At times I have a few other people who volunteer helping me answer messages and achieve necessary goals.
2. This means anything you send to me at any point, via message or form, is not confidential! Please do not send us any sensitive information that doesn't relate to the commission.